﻿using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using System.Data.SqlClient;
using MAT.Model;
using MAT.Controllers;


namespace MAT
{
    public partial class frmMoveAsset : Form
    {
        Controllers.ctrMoveAsset _frmMoveAsset = new ctrMoveAsset();
        public frmMoveAsset()
        {
            InitializeComponent();
            _frmMoveAsset.FrmMoveAsset = this;
        }


        private void frmMoveAsset_Load(object sender, EventArgs e)
        {
            // TODO: This line of code loads data into the 'mAT_CENTRALDataSet.ASSET' table. You can move, or remove it, as needed.
            //this.aSSETTableAdapter.Fill(this.mAT_CENTRALDataSet.ASSET);
            _frmMoveAsset.frmMoveAsset_Load();

        }

        private void btnOldtoNew_Click(object sender, EventArgs e)
        {
            _frmMoveAsset.btnOldtoNew_Click();

        }

      

        private void btnClose_Click(object sender, EventArgs e)
        {
            _frmMoveAsset.btnClose_Click();
        }

        private void cmbOldRoom_SelectedIndexChanged(object sender, EventArgs e)
        {
            _frmMoveAsset.cmbOldRoom_SelectedIndexChanged();
        }

        private void btnNewtoOld_Click(object sender, EventArgs e)
        {
            _frmMoveAsset.btnNewtoOld_Click();
        }

        private void btnMove_Click_1(object sender, EventArgs e)
        {
            _frmMoveAsset.btnMove_Click_1();
        }

        private void button1_Click(object sender, EventArgs e)
        {
            _frmMoveAsset.button1_Click();
        }

       

       




    }
}
